Speedy McGee - Graphic Assets
A downloadable asset pack
Here are the illustrations for a top-down racing game called SpeedyMcGee. I worked on it with dhur4 (https://itch.io/profile/dhur4), who did all of the programming/ code. We were aiming to replicate retro car games. All of my illustrations were made on Piskel (https://www.piskelapp.com/).
The files are the assets that were used and not used for this game. Including the pixel files, displays and buttons, obstacles, player sprites, title and ending screens, and different tracks. The sizes of the files are in the final-assets folder called "export-settings.jpg" to help with sprite sheets.
Download
Install instructions
This is one zip file with all of the assets in it. They are organized by the type of assets they are. (obstacles, display, track, player, etc.)
The final-assets folder has a file called "export-settings.jpg" to help with sprite sheets saying all of the sizes of the files. There are also the Piskel files to help if anyone wants to make changes or export in different sizes.
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